![]() ePSXe also has support for different memory card file supports, like Dexdrive (.gme), PSEmu Pro (.mc) and several others. Starting with version 1.0.1, ePSXe includes a memory card file selector, so you can select which file you want to use in which slot. In case you're using Pete's OpenGL / D3D plugins, don't forget to enable offscreen rendering to see this menu correctly. This emulator was then ported to other devices like the Raspberry Pi. ![]() This version is oriented for an ARM architecture and was created to improve performance on the Pandora handheld. Each file has a size of 128 KB (which is PSX standard), and the format is simply a dump of real memory cards.ĮPSXe doesn't come with a memory card editor, but you can use the option Load -> Run BIOS to get to the real PSX memory card editor, from where you can delete / move savegames. Libretro PCSX-ReARMed is a fork of PCSX-ReARMed based on the PCSX-Reloaded project. The first one is named epsxe000.mcr and the second one epsxe001.mcr. The used cards are saved in 2 files in your \memcards directory. Pcsx_rearmed_gpu_peops_repeated_triangles Pcsx_rearmed_gpu_peops_lazy_screen_update Pcsx_rearmed_gpu_peops_disable_coord_check Check your RetroArch’s downloads folder to confirm files and. Grab your desired PS1 Disc and use RetroArch’s Dump Disc feature to store your disc locally and relieve of it of its spinning duties. Download the Sony - Playstation (PCSX ReARMed) core. ![]()
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